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"During the training sequence, we make a false promise": IO Interactive on the ensemble James Bond game that 007 First Light never was
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"GTA is like the ogre" – It's an "odd" year to release a video game, says A Plague Tale studio Asobo
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"Hell or high water": the System Shock remake's co-director on the sneaky step taken to get the game made
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"I could feel myself coming apart at the seams": Suicide Squad leads on almost leaving the games industry after its failure
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"I don't know how anyone remaining at Xbox Studios can feel safe" – New report reveals environment of uncertainty and fear, and a "staggering" loss of institutional knowledge
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"I know how devastating it is, and my heart's with all of you": Doom's John Romero responds to id Software reportedly losing half their team
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"Id Tech is there, the Doom team is here": Doom: The Dark Ages director pushes back against idea studio have been "nerfed into the ground" by Xbox layoffs
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"It emulates and it replicates, but it doesn't innovate" – Troy Baker isn't afraid of 'AI art', because he doesn't believe it can ever actually exist
