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'It would have been insanity to take no action' – Fiery opening statements reveal Rockstar's culture of secrecy as tribunal over sacked GTA 6 employees begins
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"A dried husk of a product": former Doom producer berates Microsoft for making Halo a "mid-tier" game and mourns the "financialisation" of AAA
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"An elevated lifestyle no matter what happens outside”: we need more horror games set in billionaire apocalypse bunkers
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"Believable and consistent up close": What the dinosaurs of The Lost Wild share with Microsoft’s cancelled Everwild, according to the designer who worked on both
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"Credible military storytelling": Ubisoft announce playtests for new Ghost Recon game alongside a sizeable Wildlands update and a Future Soldier giveaway
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"Do 665 runs if you want!": Control Resonant is getting a new game++ mode next month, and don't worry you happy snappers, a photo mode is on the way too
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"Do questions like that create a self-fulfilling prophecy?”: Dishonored director Harvey Smith on the fear of asking if immersive sims are dead
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"During the training sequence, we make a false promise": IO Interactive on the ensemble James Bond game that 007 First Light never was
