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"I would fail, and here's why I would fail" Why Baldur's Gate 2 co-lead turned down Hasbro's request to make Baldur's Gate 4
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"I'm saying this on camera and millions of people will believe it": How Suzerain Stories: The Neutral Lens lets you shape the news
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"Id Tech is there, the Doom team is here": Doom: The Dark Ages director pushes back against idea studio have been "nerfed into the ground" by Xbox layoffs
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"It has to make sense for the game" – EA sees a "huge opportunity" for in-game advertising "but it has to be done properly"
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"It started to feel like there wasn't any stealth": 007 First Light had to pull Bond's punches to protect IO Interactive's specialty sneaking
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"It's a choice" – A Plague Tale developer Asobo doesn't believe smaller teams need to use gen-AI to compete
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"It's already exceeding our expectations on Switch 2" – Dragon's Dogma 2 Dark Arisen already running at '30fps and higher' on Nintendo handheld
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"It's like lightning in a bottle" – Star Wars Galactic Racer devs spill the beans on why it's so hard to make a game as good as Burnout Paradise
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"It's much further along than we originally planned": Fallout: London modders say work on their next game is going "swimmingly", despite DLC delays