!["We're not doing something that everyone [would] do": After Cost of Hope, Stalker 2 devs are working on multiplayer which won't be "session-based" like Counter Strike](https://assetsio.gnwcdn.com/stalker-2-multiplayer-mode-gamescom-01.jpg?width=690&quality=85&format=jpg&auto=webp)
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!["We're not doing something that everyone [would] do": After Cost of Hope, Stalker 2 devs are working on multiplayer which won't be "session-based" like Counter Strike](https://assetsio.gnwcdn.com/stalker-2-multiplayer-mode-gamescom-01.jpg?width=690&quality=85&format=jpg&auto=webp)
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"We're not really sure what Big Walk's future looks like," say the waddling co-op puzzler's devs, though it probably doesn’t involve DLC
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"We're talking about at least half a decade of horror": former Exodus lead explains why he wasn't keen on doing a Baldur's Gate 4 despite Hasbro offering the chance
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"We've seen how close you can get": How studio closures pushed Suzerain's maker to create two new DLCs and a turn-based strategy spinoff
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"What if London existed in the Grand Theft Auto universe?" One fan has answered with a GTA-style map of the city
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"You build a little squad of allied characters": Warhammer Survivors' spin on bullet heaven brings a lovely touch of chaos to the battlefield
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"You can’t just throw new people at that problem": Bethesda devs doubt future Elder Scrolls and Fallout games will have the same "quality level", after losing seasoned staff to Xbox cuts
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"You will not be using belts": Satisfactory's first expansion isn't the same game set underground – there's a whole new set of resource-moving toys to master
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"You'll be able to engage in these high stakes arms races": Civilization's Arc of Tomorrow update is trying to make the threat of nuclear apocalypse more interesting
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£80, £90, £100? How much will Grand Theft Auto 6 cost? We ask the experts ahead of pre-orders opening this week