
-

-

"A mentor and an inspiration to many": Skywind devs pay tribute to modder Kettlewitch, whose death has left another Skyrim mod's future up in the air
-

"Buying any of our games helps support the studio": Psychonauts studio Double Fine are the latest former Xbox-owned studio to get the rights to their games back
-

"Credible military storytelling": Ubisoft announce playtests for new Ghost Recon game alongside a sizeable Wildlands update and a Future Soldier giveaway
-

"Do questions like that create a self-fulfilling prophecy?”: Dishonored director Harvey Smith on the fear of asking if immersive sims are dead
-

"Dragon Age: Origins wasn’t the most attractive game": BioWare's old series producer still thinks a DA remaster trilogy is worth it, but the knowhow isn't there
-

"I know how devastating it is, and my heart's with all of you": Doom's John Romero responds to id Software reportedly losing half their team
-

"I think that might be a misread": Thief designer on why making a triple-A immersive sim doesn't really work
-

"Ideas like this usually just die": Inside generative AI’s effect on modding, and how host sites struggle to maintain transparency
-

"It felt like we had needed couples therapy": Dishonored devs Arkane making Thief or Blade Runner games sounds ace, but might have sparked a creative director scrap