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Skyrim lead designer Bruce Nesmith loved that Baldur's Gate 3 closed off story paths based on your decisions, but defends Bethesda's approach: 'They were both fun, they're just fun in different ways'
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This massive mod essentially turns Skyrim into a persistent MMO 'where player actions create lasting consequences'
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Todd Howard's game design power is knowing when to make things 'simple and digestible' according to Skyrim's lead designer
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Skyrim's lead designer has 2 big asks of The Elder Scrolls 6: Sentinel, and only one of them is something most players have ever thought about
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The Elder Scrolls 6 is reportedly more than two years away, and some fans are not coping well
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5 Elder Scrolls 6 Fan Theories That Should Actually Happen In Sentinel
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Bethesda’s Big Elder Scrolls Tease Quietly Reveals New Xbox Strategy
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Bethesda's associate art director really did try to fit 7,000 actual steps into Skyrim's 7,000 Steps: 'I take no responsibility for the Frost Troll'
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The Elder Scrolls 6 is still a long way off, Bethesda warns: 'It'll be some time before we're ready to share more'