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"If the player trusts you enough, they are not going to savescum": Why the makers of some of the best RPGs on PC want you to get used to failing
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"There's nothing worse than an AI-generated pitch": Bloober, Jagex, 11 bit and indie devs on the bruising hurdle of funding a videogame prototype
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"You can literally reroute a river into a desert and cause it to bloom": Star Wars Galaxies lead says of his new sandbox MMO Stars Reach
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After more than 400 hours of Valheim in early access, I love the journey from naked adventurer to godly Viking now more than ever
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Ahead of its 1.0 launch, RuneScape: Dragonwilds fits in one more, scorching hot update later this month
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Before I starting making church candles from dead bodies, vs after
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Bloodwoven is a survival immersive sim set in a world built on top of the frozen corpse of a god
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Brendan "PlayerUnknown" Greene "moves forward with a smaller team", as Prologue: Go Wayback! studio struggles to find funding
