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"Characters will come and go": Total War: Medieval 3 won't have skill trees because Creative Assembly want you to think in terms of dynasties
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"If they turn off, they might not be able to turn them on again": The charming reason behind Dawn of War 4's excitable, dancing mech
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"It genuinely breaks my heart"- Confusion and frustration reign as gaming communities react to Xbox's drastic restructuring this week
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"It's just such a huge galaxy to fill": Don't expect any Total War: Warhammer 40,000 sequels, but do expect lots of updates that builds upon its sandbox
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"Keeping this under wraps has been torture": Against the Storm 2 could happen, but first, Eremite are making a survival game set in the city-builder's festering world
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"There's nothing worse than an AI-generated pitch": Bloober, Jagex, 11 bit and indie devs on the bruising hurdle of funding a videogame prototype
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"We can get any IP" – Saber CCO on why reviving dormant franchises is the big, obvious secret to the publisher's success, and why Xbox could learn from it
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"We want to invite people into this big tent with this grimdark setting": Creative Assembly on how they plan to ease strategy newbies into Total War: Warhammer 40,000
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A StarCraft open-world shooter that's "Deadwood in space", Diablo 5, and a new classic-ish World of Warcraft branch out this year make up Blizzard of reveals