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"I don't think it's worth any amount of money" – Controversial real-life GTA 6 advertising campaign passed by City of Miami, but brand can only appear "discreetly"
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"I don't think we can ask people to pay $30 for a pixel art game" – How Mina the Hollower's modest $20 price point may have saved developer Yacht Club Games
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"I dunno why they chose Crashphalt": forgotten Steam game suddenly becomes a hit after players start using it for Undertale online multiplayer
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"I feel totally unbothered" – Deborah Ann Woll doesn't care about the trolls taking shots at God Of War Laufey
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"I genuinely think there's awesome potential": Mike Bithell on his "im-slim" Vampirium: 1997 and the power of quick verbs
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"I have what it takes to continue this series' legacy" Hideaki Itsuno may have left Capcom, but Dragon's Dogma 2's new director reckons the RPG is still in good hands
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"I just want to go back inside": How Creative Assembly use weather to make you crave claustrophobic interiors in Alien Isolation 2
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"I know how devastating it is, and my heart's with all of you": Doom's John Romero responds to id Software reportedly losing half their team
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"I sense immense expectations": Final Fantasy 7 Revelation's director on ending the remake trilogy and DLC