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"15 years ago, people understood it was an unfinished game": As Endless Legend 2 hits 1.0, Amplitude reflect on how early access has changed
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"Buying any of our games helps support the studio": Psychonauts studio Double Fine are the latest former Xbox-owned studio to get the rights to their games back
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"Hoping we'll be spared" – The bowieknife99 saga in Forza Horizon 6 continues as the urban legend goes viral and Walmart bans the mysterious racer
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"How much innovation can the end-user handle?" – Shawn Layden explains why he said Sony should have made PlayStation Portable 2 rather than PS Vita
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"I torture myself over every last detail": Stardew Valley's creator is having a real time of it with Haunted Chocolatier's recipe book interface
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"I wish I could do that": A developer on The Sims has been eyeing up Paralives' characters' asymmetric shoes and their wider possibilities
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"I would fight it tooth and nail": The Sims artist would challenge any mandate to reduce diversity after EA Saudi buyout
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"I'm saying this on camera and millions of people will believe it": How Suzerain Stories: The Neutral Lens lets you shape the news
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"It has to make sense for the game" – EA sees a "huge opportunity" for in-game advertising "but it has to be done properly"