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"Hell or high water": the System Shock remake's co-director on the sneaky step taken to get the game made
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"I'm desperately looking for anybody who knows anybody at Valve": open world satire Future? No Thanks! is still locked in Steam horny jail
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"If the player trusts you enough, they are not going to savescum": Why the makers of some of the best RPGs on PC want you to get used to failing
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"Most people" at Bethesda wanted to make Elder Scrolls 6 before Starfield, claims Skyrim co-lead, but Todd Howard dragged them aboard his rocketship
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"Pay the gravity tax": In crushing strategy game Asema, your factories will become a vortex if they grow too vast
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"Stay on target": Helldivers 2 gets a big performance patch with upscaler support, but it isn't working brilliantly for everybody
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"The lines between redemption and revenge will blur", promises Cyberpunk: Edgerunners 2's latest trailer as the series locks in a late October release
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"The smallest severance pay possible" – Bethesda union vows to fight as studio employees reel from "bare minimum" payout following mass Xbox layoffs
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"There's nothing worse than an AI-generated pitch": Bloober, Jagex, 11 bit and indie devs on the bruising hurdle of funding a videogame prototype