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"Publishers are afraid of certain parts of the world": Saber Interactive's message to North American studios is to get their head out of their own geography
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"This has got to be the most awesome toaster ever": Saber on building upon hits like Warhammer 40,000: Space Marine 2
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"We can get any IP" – Saber CCO on why reviving dormant franchises is the big, obvious secret to the publisher's success, and why Xbox could learn from it
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Don't count on the rumoured StarCraft game being a Destiny-like, says Jason Schreier
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Former PlayStation boss Shawn Layden wants to save games by bringing back double-A – and he has a plan



