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"Let's make a better world": Denshattack's developers on counterculture, biker gangs, and the optimism of fighting a mecha with a train
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"Machines that weren't game machines before will become game machines": Take-Two CEO predicts that streaming will help fix the industry's hardware pricing problem
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"Never say never": Criterion aren't ruling out a return to Need For Speed, but Battlefield is their only focus for now
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"Rockstar has tried to get away with Grand Theft Employment Rights" – Final hearing in Rockstar vs. GTA 6 fired employees begins this week
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"Rockstar thought they could control the narrative. They're wrong" – tribunal rules against GTA 6 developer's request to remove union's blacklisting claims from ongoing legal dispute
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"The combinations are in the trillions": Star Wars Galactic Racer’s creative director on speeder specialisation, storycrafting, and having “a bit of a smash”
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!["The concept of [Xbox] Game Pass was good" despite its eventual faceplant now contributing to mass job losses, reckons Forza Horizon 5 director](https://assetsio.gnwcdn.com/forza-horizon-5-01.jpg?width=690&quality=85&format=jpg&auto=webp)
"The concept of [Xbox] Game Pass was good" despite its eventual faceplant now contributing to mass job losses, reckons Forza Horizon 5 director
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"Today, we are fighting fear" – Final hearing in Rockstar Games vs. fired GTA 6 developers tribunal begins
