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'Sorry about this!' Big Walk is already fixing its biggest complaint
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"An elevated lifestyle no matter what happens outside”: we need more horror games set in billionaire apocalypse bunkers
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"Buying any of our games helps support the studio": Psychonauts studio Double Fine are the latest former Xbox-owned studio to get the rights to their games back
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"Do questions like that create a self-fulfilling prophecy?”: Dishonored director Harvey Smith on the fear of asking if immersive sims are dead
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"Even dry and lost places can flourish with a little care": Waterful is a gentle, beautiful puzzler about drawing rivers that makes me yearn for something overwhelming
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"He really defined and captured the essence of Batman" – How Lego Batman: Legacy of the Dark Knight's Shai Matheson honours the legendary Kevin Conroy
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"Hopefully a meteor will strike the earth soon": Game devs talk genAI witchhunts and the importance of honing your visual literacy
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"I dunno why they chose Crashphalt": forgotten Steam game suddenly becomes a hit after players start using it for Undertale online multiplayer
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"If the player trusts you enough, they are not going to savescum": Why the makers of some of the best RPGs on PC want you to get used to failing