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"I would fail, and here's why I would fail" Why Baldur's Gate 2 co-lead turned down Hasbro's request to make Baldur's Gate 4
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"I would fight it tooth and nail": The Sims artist would challenge any mandate to reduce diversity after EA Saudi buyout
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"Id Tech is there, the Doom team is here": Doom: The Dark Ages director pushes back against idea studio have been "nerfed into the ground" by Xbox layoffs
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"Ideas like this usually just die": Inside generative AI’s effect on modding, and how host sites struggle to maintain transparency
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"If the player trusts you enough, they are not going to savescum": Why the makers of some of the best RPGs on PC want you to get used to failing
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"It felt like we had needed couples therapy": Dishonored devs Arkane making Thief or Blade Runner games sounds ace, but might have sparked a creative director scrap
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"It genuinely breaks my heart"- Confusion and frustration reign as gaming communities react to Xbox's drastic restructuring this week
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"It has to make sense for the game" – EA sees a "huge opportunity" for in-game advertising "but it has to be done properly"
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"It wasn't a planned thing": Breaking Benjamin singer on his mid-gig Fallout 4 mod promo being down to a broken drum and his love of VR