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"I would fail, and here's why I would fail" Why Baldur's Gate 2 co-lead turned down Hasbro's request to make Baldur's Gate 4
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"I would fight it tooth and nail": The Sims artist would challenge any mandate to reduce diversity after EA Saudi buyout
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"Id Tech is there, the Doom team is here": Doom: The Dark Ages director pushes back against idea studio have been "nerfed into the ground" by Xbox layoffs
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"It felt like we had needed couples therapy": Dishonored devs Arkane making Thief or Blade Runner games sounds ace, but might have sparked a creative director scrap
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"It has to make sense for the game" – EA sees a "huge opportunity" for in-game advertising "but it has to be done properly"
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"It's a choice" – A Plague Tale developer Asobo doesn't believe smaller teams need to use gen-AI to compete
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"It's much further along than we originally planned": Fallout: London modders say work on their next game is going "swimmingly", despite DLC delays
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"It's not just one definition or meaning" – legendary designer Fumito Ueda says Gen Atlas, the title of his new game, means more than you might think
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"Keeping this under wraps has been torture": Against the Storm 2 could happen, but first, Eremite are making a survival game set in the city-builder's festering world