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"Dragon Age: Origins wasn’t the most attractive game": BioWare's old series producer still thinks a DA remaster trilogy is worth it, but the knowhow isn't there
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"Hell or high water": the System Shock remake's co-director on the sneaky step taken to get the game made
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"I wish I could do that": A developer on The Sims has been eyeing up Paralives' characters' asymmetric shoes and their wider possibilities
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"I would fight it tooth and nail": The Sims artist would challenge any mandate to reduce diversity after EA Saudi buyout
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"It has to make sense for the game" – EA sees a "huge opportunity" for in-game advertising "but it has to be done properly"
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"It's like lightning in a bottle" – Star Wars Galactic Racer devs spill the beans on why it's so hard to make a game as good as Burnout Paradise
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"Most" of the developers behind critically acclaimed Star Wars Zero Company were furloughed ahead of launch
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"Never say never": Criterion aren't ruling out a return to Need For Speed, but Battlefield is their only focus for now
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"Once Darth Vader came for you, you were just going to die": We could have had an MMO about Jedi refugees hiding from the Empire, if Star Wars Galaxies had gone differently