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"It's like lightning in a bottle" – Star Wars Galactic Racer devs spill the beans on why it's so hard to make a game as good as Burnout Paradise
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"It's much further along than we originally planned": Fallout: London modders say work on their next game is going "swimmingly", despite DLC delays
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"It's not just one definition or meaning" – legendary designer Fumito Ueda says Gen Atlas, the title of his new game, means more than you might think
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"It's not that we don't care about PC" – Former Rockstar developer suggests why GTA 6 is only coming to consoles at launch
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"Let's make a better world": Denshattack's developers on counterculture, biker gangs, and the optimism of fighting a mecha with a train
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"No one is celebrating" – Warframe devs on Destiny 2's "earth-shattering" death, and why the genre is weaker for it
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"No thanks!" – Assassin's Creed Black Flag remake Resynced being review bombed on Steam for single-player microtransactions
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"One discovers, one guides, and one strikes the final blow": Ikumi Nakamura's new yokai-hunting game Kemuri is turning co-op into a ritual, somehow
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"Our players can swing different types of ways" – Warframe studio talks avoiding Protoframe burnout, and fending off fans' furious appetite for romance