
PLG
Games, culture, the people who make and play them.
New York–based gaming publication by Vox Media.
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Before Dishonored, Arkane was tapped to make Thief 4, and my heart weeps for what might have been: 'We had an amazing pitch for Thief'
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I solved the Strait of Hormuz crisis with videogames, simply by creating an even bigger Strait of Hormuz crisis
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Here's how to catch all the goodies from GamesRadar's dispatch from BitSummit Punch 2026
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After seven years of development, Paralives is out in early access
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Crimson Desert's latest patch adds 20 new types of small animal and then hands Kliff a shotgun
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Peak's success helped Aggro Crab commit to co-op, says studio head: 'We thought we were a character action studio'
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9 cool things about Paralives you won't find in The Sims
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Most of Bungie's staff were reportedly unaware of the decision to end active development on Destiny 2 until it went public