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"It felt like we had needed couples therapy": Dishonored devs Arkane making Thief or Blade Runner games sounds ace, but might have sparked a creative director scrap
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"It has to make sense for the game" – EA sees a "huge opportunity" for in-game advertising "but it has to be done properly"
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"It's a choice" – A Plague Tale developer Asobo doesn't believe smaller teams need to use gen-AI to compete
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"It's much further along than we originally planned": Fallout: London modders say work on their next game is going "swimmingly", despite DLC delays
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"Maybe AI could create art, but while I live, I don't think I'll see it" – weeks after starring in a Prada art promotion created with AI tools, Hideo Kojima seems to dismiss the controversial tech's creative abilities
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"My 'Microsoft will probably be a good steward of the brand' statement isn't aging well" – id Software co-founder John Carmack speaks out after devastating Xbox layoffs
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"No one is celebrating" – Warframe devs on Destiny 2's "earth-shattering" death, and why the genre is weaker for it
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"Our players can swing different types of ways" – Warframe studio talks avoiding Protoframe burnout, and fending off fans' furious appetite for romance
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"Professional lurker" Todd Howard reappears on internet forums following Bethesda's Fallout and Elder Scrolls announcements to thank fans for their support