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"I genuinely think there's awesome potential": Mike Bithell on his "im-slim" Vampirium: 1997 and the power of quick verbs
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"I have what it takes to continue this series' legacy" Hideaki Itsuno may have left Capcom, but Dragon's Dogma 2's new director reckons the RPG is still in good hands
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"I sense immense expectations": Final Fantasy 7 Revelation's director on ending the remake trilogy and DLC
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"I torture myself over every last detail": Stardew Valley's creator is having a real time of it with Haunted Chocolatier's recipe book interface
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"I want to keep pouring my energy into game creation going forward" – Hideo Kojima still wants to make games even at 63
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"I wish I could do that": A developer on The Sims has been eyeing up Paralives' characters' asymmetric shoes and their wider possibilities
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"I would fail, and here's why I would fail" Why Baldur's Gate 2 co-lead turned down Hasbro's request to make Baldur's Gate 4
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"I would fight it tooth and nail": The Sims artist would challenge any mandate to reduce diversity after EA Saudi buyout
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"I'm pretty sure I mean it" – Legendary game developer Warren Spector announces retirement