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"It has to make sense for the game" – EA sees a "huge opportunity" for in-game advertising "but it has to be done properly"
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Xbox's gut-wrenching layoffs include the Elder Scrolls Online dev who became studio head around the time of last year's gut-wrenching Xbox layoffs
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Zenimax Online Studios leadership included in widespread Xbox job cuts, as concerns around Elder Scrolls Online's longevity persist
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Original Witcher dev says remaking it as an open world won't be easy: 'As a player, I might be happy about that, but as a designer, I'm starting to get gray'
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RPG players are conditioned to think they're 'built different', says Josh Sawyer, so some of them hate it when games like Pillars of Eternity tell them they can't do something
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Another Spiderweb RPG that looks like it was made in 1993 drops on Kickstarter and immediately crushes its goal
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League of Legends Classic players clash against old-school skin cosmetics, as the faithfulness of the new game mode is called into question

