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"It emulates and it replicates, but it doesn't innovate" – Troy Baker isn't afraid of 'AI art', because he doesn't believe it can ever actually exist
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"It felt like we had needed couples therapy": Dishonored devs Arkane making Thief or Blade Runner games sounds ace, but might have sparked a creative director scrap
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"It wasn't a planned thing": Breaking Benjamin singer on his mid-gig Fallout 4 mod promo being down to a broken drum and his love of VR
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"It's like lightning in a bottle" – Star Wars Galactic Racer devs spill the beans on why it's so hard to make a game as good as Burnout Paradise
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"Material uncertainty" hangs over the future of Life is Strange developers Don't Nod beyond January 2027, as negotiations over potential layoffs begin
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"That is a lot of work": Persona 4 Revival producer says there's no plans for a Yosuke romance option, even if the team did think about it
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!["The concept of [Xbox] Game Pass was good" despite its eventual faceplant now contributing to mass job losses, reckons Forza Horizon 5 director](https://assetsio.gnwcdn.com/forza-horizon-5-01.jpg?width=690&quality=85&format=jpg&auto=webp)
"The concept of [Xbox] Game Pass was good" despite its eventual faceplant now contributing to mass job losses, reckons Forza Horizon 5 director
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"The world is built": Skyblivion devs call for extra quest-making hands to help overcome the massive mod's "final roadblocks" to release
