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Guild Wars 3 is a lot smaller scale than Guild Wars 2 because of the new approach to combat and movement: 'You would probably see about 20 players in a large combat scenario'
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Guild Wars 3 mission statement: no pay-to-win, no subscription fees – "The lines between an MMO and a live-service game have blurred"
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Guild Wars 3 will have no battle pass or subscription because ArenaNet studio lead doesn't want to "keep people hostage"
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Guild Wars 3 won't have a 'battle pass fee buried in it', says studio head: 'We're not gonna hold their time hostage'
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Guild Wars 3's approach to combat and movement is like nothing I've ever seen in an MMO before: 'One of our big goals when we make a new game in the Guild Wars franchise is to set out and try new things'
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Guild Wars 3's devs think they've found an answer to one of MMOs' biggest problems, but can ArenaNet pull it off?
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Guild Wars teaser has fans hyped up about a potential Guild Wars 3 announcement, and ArenaNet isn't outright denying it
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Guild Wars' devs tried to escape the MMO branding in 2005, citing all the things that would become genre staples 20 years later
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Hot off the Guild Wars 3 reveal, the long-running MMO series is getting its first-ever CCG in Mistbound