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Flask is a grim brew of homunculus autobattling and hand-drawn alchemy, and it’s got a new demo on Steam
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Valheim 1.0 won’t update the survival game’s sparse oceans, reveal devs Iron Gate, who add it’s "too soon to say" how long post-release updates will continue
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Onimusha: Way of the Sword release date pushed forward, its devs deciding they'd rather fight vampires than cosmic entities and Scottish horrors
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007 First Light studio IOI facing layoffs as Xbox pulls funding for Project Fantasy RPG
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"I would fail, and here's why I would fail" Why Baldur's Gate 2 co-lead turned down Hasbro's request to make Baldur's Gate 4
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Generative AI is a "virulent plague" and even using it to eliminate "drudgery" has downsides, reckons long-time Dragon Age lead writer David Gaider
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"We're talking about at least half a decade of horror": former Exodus lead explains why he wasn't keen on doing a Baldur's Gate 4 despite Hasbro offering the chance
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How games can "queer the concept of time" – and help us explore, interrogate, and reinvent our relationship with life's many milestones
