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Star Wars Zero Company is a 30-40 hour linear game with no New Game+, and I'm totally OK with this
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Star Wars Zero Company is a very safe XCOM descendant, but its most interesting parts are found in its Midnight Suns DNA
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Star Wars Zero Company is going all in on Clone customisation, but my favourite armour is restricted to the Deluxe Edition
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Star Wars Zero Company reveals cast, including fan favorite actors from Clone Wars animated series
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Star Wars Zero Company review
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Star Wars Zero Company, the tactics game from veteran XCOM devs, confirms August launch and Anakin Skywalker cameo
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Star Wars Zero Company's permadeath makes it a better RPG than most RPGs, even though it's not really an RPG
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Star Wars Zero Company's story 'is a linear one from beginning to end', Bit Reactor says, so don't expect branching paths or romance options
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Star Wars: Galactic Racer has a lot more Slay the Spire DNA than I expected, because its ex-Burnout devs wanted to add 'real consequence' to each race