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Magic's Marvel Super Heroes set fixes the biggest problems of its Spider-Man cards
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Quantic Dream's Star Wars: Eclipse is struggling: 'We're understaffed,' say devs
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As we stare down more $80 games, it rules that Star Wars Zero Company is $50
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To get Thief Remastered's cutscenes right, Nightdive brought on the dev behind the 1998 originals
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Palworld 1.0 update has '27 pdf pages of changes and additions,' says publishing lead
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Riot delays 'last hit indicators' in League of Legends ranked mode after fan response: 'We want to get more data and feedback'
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Discussion time: Most big MMOs are seasonal now—do you prefer it that way, or do you loathe the FOMO checklist?
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Web port wizards produce browser versions of Half-Life 2 and Portal
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I tried to create the perfect zombie apocalypse in this intensely detailed outbreak simulator, and sorry slow zombie fans, fast zombies are just better