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As Peak gets its final big update, developers Landfall and Aggro Crab explain why it isn't a "forever game"
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"I think that might be a misread": Thief designer on why making a triple-A immersive sim doesn't really work
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"We live in a world full of AI, let's be honest with ourselves" – 1666: Amsterdam developer still using AI tools despite recent controversy
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Supermassive Games are the latest studio to announce layoff plans, with 75 jobs at risk just three months after Directive 8020 launch
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Until Dawn and Little Nightmares 3 studio Supermassive announces further layoffs, with as many as 75 people expected to lose their jobs
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Gears of War E-Day is at the centre of a heated movement debate, as players new and old are torn on wall-bouncing
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After a slow start, Alan Wake 2 is finally doing the numbers for Remedy and has hit another major milestone
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Mortal Shell 2 will let you lower its difficulty by making executions refill your health, or up the challenge by turning off the sun
