Tuesday · May 26, 2026 · ● 12 Sources Live

Edition №247 · Newsletter · Subscribe

Subnautica 2's no-killing policy isn't because it's 'a game about pacifism', says design lead, but because players would 'master the crappy combat' over anything else

1 min read

,

Subnautica 2's no-killing policy isn't because it's 'a game about pacifism', says design lead, but because players would 'master the crappy combat' over anything else

“They’ll be mad at you, and they’ll sit there and take time to learn it.”

◆ This is a summary

Read the full article on PC Gamer

Opens in a new tab · www.pcgamer.com

Continue reading

Share this →

◆ From the source

More from this source

◆ Related

You’ll want to read these next