
Roman Sands Re:Build review – a fiendish immersive sim drenched in a vaporwave glitchcore palette
After first hearing about Roman Sands Re:Build, and following along with bits of its development over the last few years, it’s been a real ride getting to sit down with it; the demo from a couple years ago gave us a glimpse at both of the game’s very different acts, a contrast that I initially misunderstood as a moving continuously back-and-forth between two realities situation (it’s not). Fast forward to last night: almost fourteen hours in, Re:Build is already cementing…
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