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It Isn’t Debra Wilson’s Fault She’s In Everything

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It Isn’t Debra Wilson’s Fault She’s In Everything

Debra Wilson’s voice, one of the most recognizable in video games, carries a singular authority. It’s a sound that’s propped up special agents, presidents, military commanders, dragons, demons, and Jedi masters. But despite her incredible range–Wolfenstein cutscene director Tom Keegan calls her “his muse” because he loves to work with her so much–she’s also one of gaming’s most recognizable faces. Game developers often scan her and build characters around her commanding presence, individuality, and unmistakable aura.

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