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Fable Let Me Choose Whether a Talking Pig Should Live or Become Lunch | IGN Preview

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Fable Let Me Choose Whether a Talking Pig Should Live or Become Lunch | IGN Preview

After a 30-minute demo of Fable’s life-sim elements specifically, I’m pretty sold on its “game within a game,” which was an important part of what made the original trilogy unique and special and is, thus, important for this Fable to get right.

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