
"Let's make a better world": Denshattack's developers on counterculture, biker gangs, and the optimism of fighting a mecha with a train
In hindsight, I was a fool for meeting Denshattack’s satirical, irreverent, downright countercultural sensibilities with surprise. Upbeat, even goofy as it is for a train driving game, it shares more common ground with skateboarding games, and while the commodification of skater culture is certainly A Thing, few skaters have ever reapplied their asphalt-eating skills to bootlicking. What remains striking, though, is how specifically ‘2026’ Denshattack’s targets are. The main baddies are a rogue big tech company, deploying all your current…
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