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The Co-Lead Designer of Baldur's Gate 2 Turned Baldur's Gate 4 Down and I Don't Blame Him — Baldur's Gate 3 Is Pretty Much Impossible to Follow

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The Co-Lead Designer of Baldur's Gate 2 Turned Baldur's Gate 4 Down and I Don't Blame Him — Baldur's Gate 3 Is Pretty Much Impossible to Follow

After Baldur’s Gate 3’s enormous success, Baldur’s Gate 4 feels like an inevitability. That’s how the entertainment industry normally works: if a product everyone loves makes hundreds of millions of dollars, it’s guaranteed a sequel. But I’m not sure that established thinking works when it comes to Baldur’s Gate 4.

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